Showing posts with label xbox 360. Show all posts
Showing posts with label xbox 360. Show all posts

Microsoft Making Universal Video Game Capture

According to Kotaku, a question posed to a Game Developer in the Tokyo Game Show brought about an unexpected and probably accidental answer. In case you are curious, the question was if the developer would attempt to include an in-game video capture feature.

You may notice the vague use of developer used here. That is because Kotaku and others are trying to conceal the identity of the person, to protect their job. Leaking information can lead to big problems when it comes to the video game industry, heh. Their answer was that they would love to have a video capture feature in their game. But then they questioned that why should they work on something that the platform holder, being Microsoft, is already in the process of developing. Oops?

A universal platform specific video capture feature for all games sounds pretty epic. I know that there were some epic moments in Fight Night Round 4 and Call of Duty 4 that I wish I could have captured on video. I suppose that I could use external recorders, but having an internal recorder makes it so much more convenient. There are few games that make use of a Video Capture feature, such as Halo 3 which allows you to navigate the recording in 3d space, which is a pretty amazing ability. I am not sure Microsoft would be able to create such an extensive universal video capture feature, but maybe they would at least be able to record what is shown on screen. But if they have all the features of the Halo 3 video capture feature, that would be amazing.

Microsoft was questioned about this, though not in a direct way. Just asked about their thoughts on the concept and whether or not they would embrace the idea. When a representative was asked, they merely said that they are always looking for ways to innovate Xbox Live at the platform level. They would not comment on a video capture feature, but they said you can assume that they are constantly looking for ways to be innovative. Maybe the ability to capture and share your recorded in-game videos over Xbox Live could be the next big update for the Xbox 360. If it is, I can be sure that those of you who are Xbox Live silver users, you will be left out. This would most likely need an Xbox Live gold membership, so if you do not have it yet, you should visit my first post on how to get Free Xbox Live.

The rest of the answers and responses they gave were simply dancing around the question. They played stupid and completely avoided answering it. If this is indeed true, then I feel a bit sorry for Microsoft, because this would have been a major news release. No one would have imagined this. This news completely caught me by surprise, actually. I honestly am now thinking that Microsoft is developing a universal video game capture feature, because that could be the sole thing that would set it apart greatly from the other consoles. That would be their way of creating the next big innovation for the Xbox 360 and Xbox Live alike.

Xbox 360 Rage May Require a Multiplayer Disk

Rage on the Xbox 360 may require a second disk to solely house the Xbox Live Multiplayer components. This is only going to fuel the console debates, whether they know it or not. A lot of PS3 fans always joke about the Xbox 360 requiring a million disks while they only need one. Saying bluray is and will forever be better. Well, it seems that id software is unintentionally proving them right, in a sense.

They confirm by saying that they will definitely need at least two disks for the Xbox 360 version. But the dilemma they're facing is whether or not to use the second disk exclusively for multiplayer. The reason why it's a dilemma and not a set in stone decision is because they're questioning whether or not the gamer would even feel like having to switch dvd's every time they want to go on Xbox Live for some multiplayer. It does seem like a bit of a hassle, or nuisance to say the least.

If that's what will need to be done, then so be it. But I know that Ps3 owners now have a leg up in the console arguments. In any case, the fact that id software will need two disks for the game speaks about how content rich it is. Which means it's a win-win situation for all of us. If you need a way of getting Free Xbox Live to prepare for Rage, read my first post.

Assassin's Creed II Changes

Ubisoft's Assassin's Creed II is shaping up to be an incredible experience. The developers are seeking to correct all of it's past problems that it's had with the original Assassin's Creed, and make the upcoming, Fall release, Assassin's Creed II a varied and exciting experience by adding many new features and increasing the difficulty a bit. I wonder why they didn't add any DLC though. You should get your Free Xbox Live as shown in my first post, just in case they do decide to release DLC for this sequel. Kotaku has a post on how the new Assassin's Creed will be better in just about every way.

One feature I liked about this game is how it made use of some of Leonardo da Vinci's techology, such as his flying machine. It's a very realistic addition, since it pertains to the timeline, yet it adds for a more enjoyable experience. They're going more in depth with this sequel, giving you the ability to do more. One thing that angered many fans is how Altair couldn't swim, a trained assassin not being able to swim was a ridiculous concept. So Ubisoft correcting that, the new assassin Ezio will be able to swim in this more open world.

One thing emphasized was the new ways on how you can kill your enemies in Assassin's Creed II. In the original, you had a limited strategy and limited ways of killing your enemy. Basically every assassination was the same as before, and it bored a lot of people. When people spoke of the game, they suggested it as a rental for it's story, but the gameplay would get boring quick. To fix this, Assassin's Creed II will offer new ways to stash your enemies body, new ways for escaping your enemy, and forcing you to use new tactics when it comes to dispatching your enemies.

The demo that was played by Kotaku showed how you can stash your enemies body in new ways to prevent being spotted. Shown by how Ezio was sitting on a bench, an enemy walked by, he killed the enemy and placed him on the bench. An easy way of making sure you stay out of the spotlight while getting the job done. This shows how the hiding spots for the original can become places to easily place your corpses. Another example is by how Ezio hopped into a batch of hay in an attempt to escape, the enemy is smarter, however, so they searched the hay and found him. So Ezio killed him, and placed him in the hay to hide his body.

There are more assassination's in this game than in the original as well. There will be two types of guards now, bigger guards and smaller guards. Bigger Guards are harder to fight while being slower and easier to escape. The smaller guards are swifter but a bit harder to escape on foot. Which brings up the next feature they brought into the game, area's of alarm. Like GTA4, there is an area marked on the map when you're spotted. This is an unsafe zone, and to escape, you need to exit that unsafe zone. A pretty nifty feature, and Ubisoft promises that there will be no endless chases. Though that may be fun for some of us. Though there are more ways to kill your enemies, you still can not perform underwater or in-water assassinations.

This game will feature night and day cycles, better assassination's, and all of the features wanted from the original that weren't there. This game will be a must buy, to say the least. If you liked the original Assassin's Creed, or even liked it a little, you should really buy this one. It was improved upon in basically every way. I suggest you get Free Xbox Live like I show you in my first post, just to prepare for the coming of Assassin's Creed II.